[Bf-committers] Bmesh compile with Scons broken

Sanne sanne at lavabit.com
Sat Sep 17 16:07:17 CEST 2011


Hi,

when compiling Bmesh branch r40294 with Scons I get (first error):

source/blender/editors/object/object_navmesh.cpp: In function ‘void 
createVertsTrisData(bContext*, LinkNode*, int&, float*&, int&, int*&)’:
source/blender/editors/object/object_navmesh.cpp:97: error: ‘struct 
DerivedMesh’ has no member named ‘getFaceArray’

I have disabled gameengine and player in my user-config.py. Isn't navmesh 
stuff supposed to be disabled then as well?

Thanks,
Sanne



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