[Bf-committers] How & When could we support right-to-left languages?
steve at sobbayi.com
Thu Sep 15 19:21:07 CEST 2011
Thanks Kent. These justification and truncation are definitely important things to consider as
I go through the necessary code.
----- "Kent Mein" <mein at cs.umn.edu> wrote:
> In reply to Steve Obbayi (steve at sobbayi.com):
> > Date: Thu, 15 Sep 2011 18:58:11 +0300 (EAT)
> > From: Steve Obbayi <steve at sobbayi.com>
> > To: bf-blender developers <bf-committers at blender.org>
> > Subject: Re: [Bf-committers] How & When could we support
> > languages?
> > Reply-To: bf-blender developers <bf-committers at blender.org>
> > I am also not sure on the progress on this, I have some knowledge of
> Arabic, although
> > not my first language. I would also like to get my hands dirty on
> this. Any pointers on where to pick up
> > will be much appreciated.
> > Steve
> As I see it breaking things down should be like this:
> do some google searches for: gettext bidi
> Read up on issues and how people are doing it.
> Then we have two things we need to deal with:
> truncating strings
> For truncating strings, look at:
> source/blender/blenfont/intern/blf_font.c (function blf_font_draw)
> notice the len property, you'll need to rewrite this
> and other functions so if bidi then
> grab the string starting from the other end...
> The justifcation is probably a little more complex but same sort of
> > ----- "xiangquan xiao" <xiaoxiangquan at gmail.com> wrote:
> > > After congcong made an advertisement about garlic in the
> > > blender-nations,
> > > more and more volunteers come to contribute to the translation
> > > program.
> > > However, Hebrew and Persian(Farsi) as well as Arabic are written
> > > right
> > > to left. We have disscussed this issue not long ago, but it seems
> > > little more
> > > urgent than I ever thought.
> > >
> > > Is there somebody working for this? Or at least any plan?
> > > I'd like to help on this, but I'm totally unfamiliar with these
> > > languages,
> > > as well as the text rendering process :(
> > >
> > > Regards!
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> mein at cs.umn.edu
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