[Bf-committers] Blender developers IRC meeting notes, 11 september 2011

Dalai Felinto dfelinto at gmail.com
Mon Sep 12 10:29:38 CEST 2011

"re: texface"
I read the complete log (thanks Nathan L.) and got a better feeling of how
this was brought up in the meeting.
Ton mentions Sep.22. Is this for final merges or for final fixes after

Anyhoo I started a final round of tests and updated the patch. Sintel files
work fine (no popups = good) so it will likely not annoy non-bge users. And
I'm finishing getting YF to test.
There is one (last) bug left though, for which I could use some help.

When the object has no material is not rendering the alpha. I guess I need
to fiddle further with drawobject.c
sample: http://dl.dropbox.com/u/3292898/texface/bugs/alpha1_3dview.blend


2011/9/11 Dalai Felinto <dfelinto at gmail.com>

> >- What's status of TexFace properties migration? Dalai Felinto knows!
>  I was waiting for the dust to settle on decast/retour :) Originally I was
> even waiting for after cucumber. But Daniel said they are still small bugs
> with lighting there and I still want to other code maintainers to help
> reviewing some parts of it.
> That said, I'm doing a re-sync with trunk here, will do a last round of
> tests and commit.
> This will include subversion bumping (from 2 to 3), change in the
> preview.blend and a popup when converting of materials fail (not a big deal,
> but it will alert of of that for every file you have before you save them
> with 2.59.3).
> I'm hoping go smooth. After committing I will prepare a code.blender.orgpost to orient artists.
> Cheers,
> Dalai
> 2011/9/11 Ton Roosendaal <ton at blender.org>
>> Hi all,
>> Here's a summary of today's topics:
>> 1) Next release
>> - BCon schedule and targets:
>>   http://wiki.blender.org/index.php/Dev:Doc/Projects
>> - What's status of TexFace properties migration? Dalai Felinto knows!
>> - UI translation branch; in progress, Sergey Sharybin thinks it can
>> make it this week. Some features are a regression compared to 2.4
>> though (needs restart, no 'only tooltips'). The specifications need to
>> be confirmed. Sergey checks with Brecht van Lommel if there's a
>> solution to use RNA for translation directly.
>> - Weight Paint GSoC branch: the functionality review was very
>> positive. Campbell Barton offers to check the code, Sergey helps.
>> Thomas can help with UI script if needed.
>> Agreed is this only gets in trunk if non-intrusive and compatible.
>> Otherwise it better moves to next release.
>> - Reminder for people working on UI:
>> http://www.blender.org/documentation/blender_python_api_2_59_2/info_best_practice.html#user-interface-layout
>> - Branch merger of "recast & detour" went unlucky... after merger
>> developer had to leave, leaving trunk unusable. Meeting agrees &
>> confirms that anyone who does bigger commits should stay around for as
>> long is needed to help fixing the immediate issues.
>> - Ocean sim: Matt Ebb committed fixes, code needs to be uploaded for
>> final review. Should be in our tracker by now? Review can now
>> progress, target set for 2.61. Need to find reviewers too!
>> 2) other projects
>> - Nurbs Branch: Emmanuel Stone is back to help with it too. Needs to
>> set it going, Sergey is available for it too!
>> - Bug Tracker work: everyone with a projects.blender.org account can
>> help reviewing bugs. It's a lot of work to do the initial "triaging".
>> Several volunteers popped up to review new incoming reports to help
>> making it clear cases for a coder to tackle.
>> - BMesh: progress goes well, Campbell hopes to find more time for it.
>> Ender added to team as bf-project member for BMesh commit access.
>> - Cycles: Brecht focuses on UI/integration issues, also with 2.61
>> getting closer.
>> Thanks,
>> -Ton-
>> ------------------------------------------------------------------------
>> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
>> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers

More information about the Bf-committers mailing list