[Bf-committers] Bad level calls in navmesh
ideasman42 at gmail.com
Sat Sep 10 05:35:54 CEST 2011
There are bad level calls in the recent navmesh merge.
source/blender/modifiers/intern/MOD_navmesh.cpp -- calls
Modifiers are meant to be low level and not call into editors (they
are on a similar level as blenkernel).
Would it be possible for navmesh_conversion.cpp to be moved into BKE?
- not sure how thsi works since its C++ but editors was also C only
before this file was added and it works ok, otherwise it could be
moved into its own module (which seems overkill but is better then
being in editors IMHO).
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