[Bf-committers] noise module loaded in driver_namespace by default

Campbell Barton ideasman42 at gmail.com
Sat Sep 3 10:04:05 CEST 2011


On Sat, Sep 3, 2011 at 5:27 PM, Daniel Salazar - 3Developer.com
<zanqdo at gmail.com> wrote:
> I want to add the fantastic noise module to driver_namespace by
> default. After all, what good is an expression without noise! This
> module adds the next awesome functions:
>
>          cell
>          cell_vector
>          distance_metrics
>          fractal
>          hetero_terrain
>          hybrid_multi_fractal
>          multi_fractal
>          noise
>          random
>          random_unit_vector
>          ridged_multi_fractal
>          seed_set
>          turbulence
>          turbulence_vector
>          types
>          vector
>          vl_vector
>          voronoi
>
> this + the math module + frame (both already there) = expressions
> useful for everyday tasks!
>
> Daniel Salazar
> 3Developer.com

I'm reluctant to import these directly because some of the names don't
make a lot of sense on their own.
- random: a python module
- types: also a python module
- seed_set: doesn't make sense to import this IMHO
- vector: similar to mathutils.Vector
- cell: not very meaningful on its own.

Suggest we import noise but not its members, this way you have to type
noise.random() rather than just random() but at least its clear whats
being accessed.


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