[Bf-committers] Patch: baking to vertex colours
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Oct 27 15:52:25 CEST 2011
On Thu, Oct 27, 2011 at 1:04 AM, Alex Fraser <adfries at vpac.org> wrote:
> Baking a modified mesh (e.g. subdivision surface) does not work; it will segfault due to the different number of vertices. Maybe the bake should just skip objects that use such modifiers?
The origindex layer should be able to deal with this. If the value is
ORIGINDEX_NONE, just skip baking that vertex, any other values should
be a valid vertex index in the original Mesh.
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