[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [41129] trunk/blender: initial support for unicode keyboard input for ghost & blenders WM.

Thomas Dinges blender at dingto.org
Thu Oct 20 18:13:14 CEST 2011

Well, not for object names for example. (win 7, x64, scons, 
ü, ä, ö are clipped, so for example when I name my object"äxample" after 
pressing enter it becomes "xample". ;-)

Best regards,

Am 20.10.2011 17:36, schrieb Carsten Wartmann:
> Am 20.10.2011 16:29, schrieb Thomas Dinges:
>> No problem! :)
>> I hope it works on windows too soon, so I could use German umlauts.
> Erm, Thomas.... On my windows XP it works (and has worked for long) in
> GUI, Textobject and Texteditor.
> Cheers,
> Carsten

Thomas Dinges
Blender Developer, Artist and Musician


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