[Bf-committers] what is the license of Blender GLSL shaders?

Dalai Felinto dfelinto at gmail.com
Thu Oct 13 08:17:45 CEST 2011

I understand that Blender code is under GPL/BF licensing.

But if I use the command (added on rev. 40061):
shader = gpu.export_shader(scene,material)

Is the shader still GPL/BFL? The shader is made of snippets of Blender code,
so I can see what lawyers may clam. And technically speaking a GLSL Shader
is a program (compiles and run in the GPU).

It would be really sad if this is the case though. Otherwise this could be
used for external engines.


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