[Bf-committers] Forming a team for Video Editor

Ton Roosendaal ton at blender.org
Wed Oct 12 13:48:49 CEST 2011

Hi Fabio,

Apart from the mentioned other OS video editors, here's more;

http://www.openmovieeditor.org/  (stalled)

I understand coder's incentives well; the best code is always your own  
code! Everyone should write a ray-tracer once, and it seems video  
editors are close in the same category :)

Nevertheless; at this moment it's much more wise to join forces than  
to further seggregate. The OS community could really use a flagship  
industry-level video editor.

(And even though Blender rocks, our video editor is by definition  
limited... and meant mostly to have an integrated pipeline to edit  
your render work).


Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 11 Oct, 2011, at 14:15, Fabio Gonzalez wrote:

> Good day, I am developing a video editor and would like input from  
> several
> people, so we can start planning and preparing this editor. All
> contributions are welcome. I need experienced programmers in C and C+ 
> +.
> Willing to work with GTK and OpenCV (or another library if you  
> prefer). I
> have good knowledge in C and C++. I know about OpenCV, Pattern  
> recognition
> and topology.
> We appreciate the contribution!
> Thank you very much
> ----------------------
> Contact:
> fabiojosue at gmail.com
> fjme-devel at lists.sourceforge.net
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