[Bf-committers] Color wheel proposal

Wolter van der Velde wvandervelde at gmail.com
Tue Nov 22 10:02:35 CET 2011


I personally don't like a jumping mouse cursor. Wouldn't it be a good 
idea to be able to grab the CW cursor with 'g'. Just like grabbing a 
vertex. This way you can fine tune the current color without replacing 
the cursor.

On dinsdag 22 november 2011 8:04:14, f.paglia.80 at gmail.com wrote:
> another +1
>
>   for me too actual way of usig color wheel simply drive me  crazy!
>
>
> E-Mail Sent via BlackBerry from BT Mobile
>
> -----Original Message-----
> From: Jonathan Williamson<shadowdragon1 at gmail.com>
> Sender: bf-committers-bounces at blender.org
> Date: Mon, 21 Nov 2011 19:27:55
> To: bf-blender developers<bf-committers at blender.org>
> Reply-To: bf-blender developers<bf-committers at blender.org>
> Subject: Re: [Bf-committers] Color wheel proposal
>
> +1. It would make me very happy!
>
> Jonathan Williamson
> http://blendercookie.com
> http://mavenseed.com
>
> On Nov 21, 2011, at 3:25 PM, François T.<francoistarlier at gmail.com>  wrote:
>
>> Yet another one :/
>>
>> I have been trying to do lots of grading lately in Blender, and lost half
>> of my hairs, so here is my proposal to make it (yes IMO, I know) more
>> confortable
>>
>> *1 - where ever I click on the color wheel (CW), the mouse jump to cw cursor
>> *
>> right now its the other way around. While I understand it makes it easier
>> to quickly change to a total different color, it makes it almost impossible
>> to fine tune the current color.
>> *2 - precise mode by default *(perhaps with a logarithmic curve on the
>> mouse ?)
>> This might be just a color grading thing, but again I find myself more
>> looking for the color I'd like surrounding the current one, rather than
>> totally jumping to a total different one. So pressing the shift key is a
>> bit annoying
>>
>> *3 - When releasing the cw cursor the mouse jump to it*
>> Yet I believe that would be solved by its own if the first step was done.
>> But just to notice how annoying this behave right now. Especially since you
>> have to release the cw cursor to see the new values being updated in the
>> viewer. you would find yourself to click drag release, click drag release,
>> click drag release. But since the mouse doesn't move to the new location,
>> you keep going back to the previous color (grrrrr). So you have to think
>> about moving the mouse as close as possible to the cw cursor which makes
>> fine tuning IMPOSSIBLE.
>>
>> 4 - *having a Hue saturation wheel when in HSV mode* (not a big deal, just
>> makes it easier to see what you are doing a makes more sense IMO)
>>
>>
>>
>> - Making everybody happy
>>
>>
>>    - click far from the cw cursor makes it jump to the mouse position
>>    - click close to the cw cursor makes the mouse jump (snap) to it
>>    - when releasing the cw cursor the mouse postion gets the cw cursor
>>    (that with the two above makes click-drag-release not so painful)
>>    - (mode selfish ON) pressing shift turn off the precise mode ? 8-)
>>
>>
>> cheers,
>>
>> F.
>>
>>
>>
>> -- 
>> ____________________
>> François Tarlier
>> www.francois-tarlier.com
>> www.linkedin.com/in/francoistarlier
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
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