[Bf-committers] Color wheel proposal

f.paglia.80 at gmail.com f.paglia.80 at gmail.com
Tue Nov 22 08:04:14 CET 2011


another +1

 for me too actual way of usig color wheel simply drive me  crazy!


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-----Original Message-----
From: Jonathan Williamson <shadowdragon1 at gmail.com>
Sender: bf-committers-bounces at blender.org
Date: Mon, 21 Nov 2011 19:27:55 
To: bf-blender developers<bf-committers at blender.org>
Reply-To: bf-blender developers <bf-committers at blender.org>
Subject: Re: [Bf-committers] Color wheel proposal

+1. It would make me very happy!

Jonathan Williamson
http://blendercookie.com
http://mavenseed.com

On Nov 21, 2011, at 3:25 PM, François T. <francoistarlier at gmail.com> wrote:

> Yet another one :/
> 
> I have been trying to do lots of grading lately in Blender, and lost half
> of my hairs, so here is my proposal to make it (yes IMO, I know) more
> confortable
> 
> *1 - where ever I click on the color wheel (CW), the mouse jump to cw cursor
> *
> right now its the other way around. While I understand it makes it easier
> to quickly change to a total different color, it makes it almost impossible
> to fine tune the current color.
> *2 - precise mode by default *(perhaps with a logarithmic curve on the
> mouse ?)
> This might be just a color grading thing, but again I find myself more
> looking for the color I'd like surrounding the current one, rather than
> totally jumping to a total different one. So pressing the shift key is a
> bit annoying
> 
> *3 - When releasing the cw cursor the mouse jump to it*
> Yet I believe that would be solved by its own if the first step was done.
> But just to notice how annoying this behave right now. Especially since you
> have to release the cw cursor to see the new values being updated in the
> viewer. you would find yourself to click drag release, click drag release,
> click drag release. But since the mouse doesn't move to the new location,
> you keep going back to the previous color (grrrrr). So you have to think
> about moving the mouse as close as possible to the cw cursor which makes
> fine tuning IMPOSSIBLE.
> 
> 4 - *having a Hue saturation wheel when in HSV mode* (not a big deal, just
> makes it easier to see what you are doing a makes more sense IMO)
> 
> 
> 
> - Making everybody happy
> 
> 
>   - click far from the cw cursor makes it jump to the mouse position
>   - click close to the cw cursor makes the mouse jump (snap) to it
>   - when releasing the cw cursor the mouse postion gets the cw cursor
>   (that with the two above makes click-drag-release not so painful)
>   - (mode selfish ON) pressing shift turn off the precise mode ? 8-)
> 
> 
> cheers,
> 
> F.
> 
> 
> 
> -- 
> ____________________
> François Tarlier
> www.francois-tarlier.com
> www.linkedin.com/in/francoistarlier
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> Bf-committers mailing list
> Bf-committers at blender.org
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