[Bf-committers] Cycles idea

Knapp magick.crow at gmail.com
Sat Nov 19 10:06:21 CET 2011

It might be nice to have cycles go into pause mode when you have a
point or object in active interaction mode. For example when you are
rotating an object or other interactive modes. I find that the
rendering is mostly no problem but when I am in edit mode for example
and click on a few vert and try to scale or rotate them I loose a lot
of precision because the screen and mouse updating is so slow. So some
sort of auto render pause might be nice. Not as high a priority as
other problems but it would add a lot of polish to my user experience.

Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!

Massage in Gelsenkirchen-Buer:
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.

More information about the Bf-committers mailing list