[Bf-committers] [Bf-cycles] Dithering in preview mode

David erwin94 at gmx.net
Mon Nov 14 22:44:00 CET 2011

On Nov 14, 2011, at 11:07 AM, David wrote:
> Oops, attachment got lost...

Hm, it doesn't seem to accept my attachment. Anyways, the code is here:


Sorry for the noise.

If you are wondering why you should care, here is a comparison of the shading
on a sphere, without dithering, with the new method and the old method (in that order):


(levels exaggerated in compositing)

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