[Bf-committers] [Bf-cycles] Dithering in preview mode
erwin94 at gmx.net
Mon Nov 14 22:44:00 CET 2011
On Nov 14, 2011, at 11:07 AM, David wrote:
> Oops, attachment got lost...
Hm, it doesn't seem to accept my attachment. Anyways, the code is here:
Sorry for the noise.
If you are wondering why you should care, here is a comparison of the shading
on a sphere, without dithering, with the new method and the old method (in that order):
(levels exaggerated in compositing)
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