[Bf-committers] CAVE like extension for Blender Game Engine

David Poirier-Quinot davipoir at gmail.com
Wed Nov 9 15:51:13 CET 2011


Hello, 

I'm currently working in LIMSI, a french VR research lab. I'm supposed to explore the 
adaptivity of BGE on our CAVE (previously working with Virtools), and found the post of M. Zimmerman
(http://www.blender.org/forum/viewtopic.php?t=14804&highlight=)
dealing with exactly this one subject.

Could you give me some clues, or a little overview of the different step I've got to go through 
to run blender in this kind of configuration? (if only it's possible)

Thanks for your consideration, 

David Poirier-Quinot


More information about the Bf-committers mailing list