[Bf-committers] Patch for Double Edge Matte comp. node.

pete larabell xgl.asyliax at gmail.com
Fri Nov 4 19:13:23 CET 2011


newest, correct, patch:

http://www.pasteall.org/26081/diff

On Fri, Nov 4, 2011 at 12:43 PM, pete larabell <xgl.asyliax at gmail.com> wrote:
> Update to patch:
>
> http://www.pasteall.org/26079/diff
>
> Sebastian noticed an error in the .diff that caused it to not apply correctly.
>
> Thanks for spotting it!
>
> On Thu, Nov 3, 2011 at 2:54 PM, Tobias Oelgarte
> <tobias.oelgarte at googlemail.com> wrote:
>> Am 03.11.2011 18:05, schrieb pete larabell:
>>> Looking for reviewers. :)
>>>
>>> Patch:
>>> http://projects.blender.org/tracker/index.php?func=detail&aid=29145&group_id=9&atid=127
>>>
>>> Description of what it does:
>>> http://wiki.blender.org/index.php/User:Xgl_asyliax
>>>
>>> Direct Link to patch:
>>> http://www.pasteall.org/26044/diff
>>>
>>> Old-ish video of usage:
>>> http://www.youtube.com/watch?v=VcjEfoNIHZs
>>>
>> Looks OK to me. But could you list possible use cases? I have a hard
>> time to think of cases when i could need this node in post processing.
>>
>> nya~
>>
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>


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