[Bf-committers] Patch for Double Edge Matte comp. node.

pete larabell xgl.asyliax at gmail.com
Fri Nov 4 18:43:48 CET 2011


Update to patch:

http://www.pasteall.org/26079/diff

Sebastian noticed an error in the .diff that caused it to not apply correctly.

Thanks for spotting it!

On Thu, Nov 3, 2011 at 2:54 PM, Tobias Oelgarte
<tobias.oelgarte at googlemail.com> wrote:
> Am 03.11.2011 18:05, schrieb pete larabell:
>> Looking for reviewers. :)
>>
>> Patch:
>> http://projects.blender.org/tracker/index.php?func=detail&aid=29145&group_id=9&atid=127
>>
>> Description of what it does:
>> http://wiki.blender.org/index.php/User:Xgl_asyliax
>>
>> Direct Link to patch:
>> http://www.pasteall.org/26044/diff
>>
>> Old-ish video of usage:
>> http://www.youtube.com/watch?v=VcjEfoNIHZs
>>
> Looks OK to me. But could you list possible use cases? I have a hard
> time to think of cases when i could need this node in post processing.
>
> nya~
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list