[Bf-committers] UTF8 text input status (on OS X)

Jens Verwiebe info at jensverwiebe.de
Wed Nov 2 08:57:45 CET 2011


I followed your conversation and also contatcted Damien ( original GHOST_cocoa writer ) for
send us a helping hand.
I must say i also don´t think this is especially an OSX issue now, due i never had any problems
handling unicode in OSX else.
Must be a special case in Blender.

Also all debug prints show up right outputs in several places.
Again i like to point out that for example "öäüÖÄÜ" is only shown
wrong in outliner ( "öäüOAU") but when exported to an external script
( luxblend here ), pby output was right sending it as "öäüÖÄÜ".

I formerly got some misinformation on the state of usability in other OS, so this seems a more general problem.

Thus i don´t see atm a needed change for OSX in GHOST rather than checking outliner and perhaps other modules.


Jens Verwiebe
Allerskehre 44  -  22309 Hamburg

Tel.: +49 40 68 78 50
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mailto: info at jensverwiebe.de
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