[Bf-committers] Camera view navigation rant

Ejner Fergo ejnersan at gmail.com
Sat May 14 22:24:37 CEST 2011


Really nice to see this finally in Blender, many thanks Campbell!

During my short testing I only found a bug with "Auto Perspective"
enabled, then it doesn't work. But you are probably aware of this
already.

Best regards,

Ejner

On Sat, May 14, 2011 at 10:01 PM, Damir Prebeg <blend.factory at gmail.com> wrote:
> Works as a charm Campbell! Thank you very much for this!
>
> P.S. I've noticed a small bug. When orbiting or zooming (that is
> moving) camera using this new Lock, other views aren't updated
> correctly.
>
> Best regards,
>
> Damir
>
> On 14 May 2011 20:07, Campbell Barton <ideasman42 at gmail.com> wrote:
>> committed to trunk r36690,
>>
>> main issue left open is how to zoom & pan the camera frame when the
>> camera is locked, or if this is even important to have.
>>
>> On Sat, May 14, 2011 at 4:41 PM, Daniel Salazar - 3Developer.com
>> <zanqdo at gmail.com> wrote:
>>> Maybe 1, 3, 7 etc should be excluded.. will give a good test and see
>>> how this feels :D
>>>
>>> Daniel Salazar
>>> 3Developer.com
>>>
>>>
>>>
>>> On Sat, May 14, 2011 at 9:50 AM, Damir Prebeg <blend.factory at gmail.com> wrote:
>>>> Aaaaaaa [blender user screams out of happiness]...
>>>>
>>>> Thank you Campbell, this one works without linking problems... and
>>>> it's almost what I've had in mind.
>>>>
>>>> But... one question. Why did you decided to link Num keys with camera
>>>> alignment? Wouldn't be better and more consistent just to treat Camera
>>>> View as an User View?
>>>> I really think that 1,3,7 should be used only for switching to
>>>> Front/Back, Top/Bottom and Left/Right views.
>>>>
>>>> Best regards,
>>>>
>>>> Damir
>>>>
>>>> On 14 May 2011 09:59, Campbell Barton <ideasman42 at gmail.com> wrote:
>>>>> New patch:
>>>>>
>>>>> Now addes support for almost all view operators...
>>>>> - auto-depth preference now works
>>>>> - smooth view navigation supports  too.
>>>>> - view selected, all & numpad operator support this.
>>>>>
>>>>> Unless some other problems come up I consider this patch basically finished &
>>>>> ready for review.
>>>>>
>>>>> http://codereview.appspot.com/4516052/
>>>>>
>>>>> @Michael, I was expecting more of these kinds of conflicts which was
>>>>> originally what put me of writing this,
>>>>> can you suggest a good way around this?
>>>>>
>>>>> On Sat, May 14, 2011 at 6:47 AM, Michael Fox <mfoxdogg at gmail.com> wrote:
>>>>>> My only critique is that i use the mousewheel to zoom in and out of the
>>>>>> currecnt view to get a better view of the scene through the camera,
>>>>>> however with this patch and camera locked mousewheel now moves the
>>>>>> camera, so blender left the camera move in only using ctrl-mmb
>>>>>> _______________________________________________
>>>>>> Bf-committers mailing list
>>>>>> Bf-committers at blender.org
>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> - Campbell
>>>>> _______________________________________________
>>>>> Bf-committers mailing list
>>>>> Bf-committers at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>>
>>>> _______________________________________________
>>>> Bf-committers mailing list
>>>> Bf-committers at blender.org
>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>
>>
>>
>>
>> --
>> - Campbell
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list