[Bf-committers] Node branch core ready for testing, review and merge

Brecht Van Lommel brechtvanlommel at pandora.be
Fri May 6 13:37:49 CEST 2011


Hi,

Just a quick note that this is being reviewed on bf-codereview at blender.org.
http://codereview.appspot.com/4476050/

Brecht.

On Thu, May 5, 2011 at 12:35 PM, Lukas Tönne
<lukas.toenne at googlemail.com> wrote:
> Hi everybody,
>
> As discussed in last sunday meeting, i'd like to release a core
> version of the 'particles-2010' branch for testing, review and merging
> into trunk. This is a stripped version of the branch, which contains
> only the core node changes. The new tree types for modifiers and
> particles have been removed, as they are still experimental. The
> remaining modifications are a still a considerable improvement of the
> core system and will hopefully make integration easier for existing
> and future projects, such as the new compositor, the Cycles render
> engine and all node-related GSOC projects. Also, having these changes
> in trunk will allow me to improve some organizational features, such
> as making separate directories for each tree type, without constant
> merge conflicts when existing nodes change.
>
> https://svn.blender.org/svnroot/bf-blender/branches/particles-2010/
>
> An overview of the most important changes can be found on the wiki:
> http://wiki.blender.org/index.php/User:Phonybone/Particles2010
>
> One known bug is that texture node groups don't properly free
> delegates after execution yet, will fix that asap.
>
> If you find more bugs or have questions, comments or suggestions, feel
> free to put it here or ask me directly on irc.
>
> Cheers!
> Lukas Tönne
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list