[Bf-committers] Audio GSoC

neXyon nexyon at gmail.com
Mon Mar 28 20:08:57 CEST 2011


I'd like to apply for a google summer of code project again this year, 
but this time directly for audio stuff.
You can find my current proposal in the wiki [1].

I think it's important to not have "audio improvements" as title, but 
have a real target, in this case 3D audio.

Campbell also came up with the idea to improving lip sync, which would 
be also possible, I for example found some papers [2], [3], [4], that 
would enable blender to have some auto-lip-sync (for sure manually 
editable too). This project would target on improving the lip sync 
workflow with blender.

Before I write a proposal for the lip sync project I'd like to know your 
opinion about it and if it's prefered over 3D audio.

Also if there're any other audio features you'd like blender to have, 
just answer here!


[1] http://wiki.blender.org/index.php/User:NeXyon/GSoC2011/Proposals
[2] http://www.lmr.khm.de/files/pdf/speech_berlin.pdf
[3] http://scribblethink.org/Work/lipsync91/lipsync91.pdf
[4] http://jan-schulze.de/file_download/14/Diplomarbeit.pdf

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