[Bf-committers] OS X update to XCode 4 breaks compiling
Damien Plisson
damien.plisson at yahoo.fr
Sat Mar 19 13:36:53 CET 2011
BTW, why rushing to XCode 4?
I mean Blender is not a native Cocoa application with heavy Interface Builder use, and other fancy stuff that'll take advantage of the new XCode 4 ?
Personally, I'm staying with XCode 3 for Blender build & debug for now.
But the 10.4 support question remains: do we still want to support 10.4 for Blender now that 10.7 is announced ?
Leaving 10.4 support will help also for library (including Python) support. Building only 1 version (the 10.5 universal) instead of 3.
Damien
Le 14 mars 2011 à 17:04, Ton Roosendaal a écrit :
> Hi OSX devs,
>
> Apple's new development update XCode 4 now is available (only when you
> pay FIVE dollars!).
> Someone in irc mentioned blender doesn't compile (at all) for it.
> Further, this XCode revision drops compiling for older OSX versions
> (10.4 and 10.5) and the install removes all libs/headers for it.
>
> Here's a report:
> http://www.blender.org/forum/viewtopic.php?t=19500
>
> -Ton-
>
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> Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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