[Bf-committers] OS X update to XCode 4 breaks compiling

Damien Plisson damien.plisson at yahoo.fr
Sat Mar 19 13:36:53 CET 2011


BTW, why rushing to XCode 4?
I mean Blender is not a native Cocoa application with heavy Interface Builder use, and other fancy stuff that'll take advantage of the new XCode 4 ?

Personally, I'm staying with XCode 3 for Blender build & debug for now.

But the 10.4 support question remains: do we still want to support 10.4 for Blender now that 10.7 is announced ?
Leaving 10.4 support will help also for library (including Python) support. Building only 1 version (the 10.5 universal) instead of 3.

Damien

Le 14 mars 2011 à 17:04, Ton Roosendaal a écrit :

> Hi OSX devs,
> 
> Apple's new development update XCode 4 now is available (only when you  
> pay FIVE dollars!).
> Someone in irc mentioned blender doesn't compile (at all) for it.  
> Further, this XCode revision drops compiling for older OSX versions  
> (10.4 and 10.5) and the install removes all libs/headers for it.
> 
> Here's a report:
> http://www.blender.org/forum/viewtopic.php?t=19500
> 
> -Ton-
> 
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
> 
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers



More information about the Bf-committers mailing list