[Bf-committers] Collision for Hair Particles

joe joeedh at gmail.com
Thu Mar 17 18:19:06 CET 2011

I have CCD code for hair (continuous collision detection) but right now I'm
finishing up bmesh. Collisions should sortof work in trunk though, you might
need to tweak the settings a bit.


On Wed, Mar 16, 2011 at 5:46 PM, Tobias Oelgarte <
tobias.oelgarte at googlemail.com> wrote:

> I just noticed that hair particles don't collide with objects anymore.
> Guess they didn't for the whole time in 2.5x. But are there any plans to
> get the collisions back or any documentation on what is the current
> progress? I would be very interested since I'm planning to use a lot of
> hair in the future - but without collisions I will have to stick with 2.49.
> Any hint on how the development goes in this aspect would be nice.
> Greetings from Tobias Oelgarte
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