[Bf-committers] Code donation: "Dual contouring re-meshing"

Nicholas Bishop nicholasbishop at gmail.com
Sat Mar 12 07:25:10 CET 2011


Just FYI, I've started looking at this stuff. Nothing to report yet though :)

Anyone else looking at it?

-Nicholas

On Mon, Mar 7, 2011 at 9:19 AM, Sergey Kurdakov <sergey.forum at gmail.com> wrote:
> Hi All,
>
> though I'm not qualified to keep with the donated code, few thoughts,maybe
> they could be of some use
>
> it looks like
> the approach  will be great to be combined with
>
> http://www.blendernation.com/2010/11/26/microsoft-kinect-in-blender-realtime-point-cloud-demonstration/
>
> <http://www.blendernation.com/2010/11/26/microsoft-kinect-in-blender-realtime-point-cloud-demonstration/>kinect
> like devices get more penetration ( ms will issue sdk and also asus will
> have their device )
> combination of point cloud ( which with more kinects will be very common for
> designers ) with blender
> could be a very good point.
>
> as for constructive solid geometry there is some code to be used
> http://www.opencsg.org (a link
> was mentioned on list few years back btw )
>
> and finally  maybe it can be used for fast and accurate booleans
> something like described here:
> http://www2.mae.cuhk.edu.hk/~cwang/pubs/TVCGMeshBoolean.pdf
>
>
> Regards
> Sergey
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