[Bf-committers] bump mapping - white is down & black is up???

Tobias Oelgarte tobias.oelgarte at googlemail.com
Wed Mar 2 13:50:02 CET 2011


Only if you don't accidentally head in direction of the sun ;-)

Am 02.03.2011 09:09, schrieb Luke Frisken:
> Things get blacker as you leave earth's atmosphere and head into space :)
>
> On 3/2/11, Knapp<magick.crow at gmail.com>  wrote:
>> On Tue, Mar 1, 2011 at 12:34 AM, Daniel Salazar - 3Developer.com<
>> zanqdo at gmail.com>  wrote:
>>
>>> right.. we could come up with a million analogies for one or the other
>>> side. Anyway I've done some investigation and the other mainstream
>>> software I checked all use white for height an black for down. We
>>> could have a fix like the one they did for normal maps
>>>
>>> cheers
>>>
>>> Daniel Salazar
>>> www.3developer.com
>>>
>>>
>> I have yet to see one where things get blacker as they go up. Do you have
>> one? Just asking out of fun though.
>>
>> --
>> Douglas E Knapp
>>
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