[Bf-committers] bump mapping - white is down & black is up???

Morten Mikkelsen mikkelsen7 at gmail.com
Wed Mar 2 08:57:55 CET 2011


Can't think of any that don't contain the word "Blender" :)


On Tue, Mar 1, 2011 at 11:24 PM, Knapp <magick.crow at gmail.com> wrote:

> On Tue, Mar 1, 2011 at 12:34 AM, Daniel Salazar - 3Developer.com <
> zanqdo at gmail.com> wrote:
>
> > right.. we could come up with a million analogies for one or the other
> > side. Anyway I've done some investigation and the other mainstream
> > software I checked all use white for height an black for down. We
> > could have a fix like the one they did for normal maps
> >
> > cheers
> >
> > Daniel Salazar
> > www.3developer.com
> >
> >
> I have yet to see one where things get blacker as they go up. Do you have
> one? Just asking out of fun though.
>
> --
> Douglas E Knapp
>
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