[Bf-committers] Detailed blog post about how I got my particles in the game engine

Ian Johnson enjalot at gmail.com
Wed Mar 2 00:31:57 CET 2011


Hey Blendheads!

I've posted a writeup of all the changes I made to the Blender source in
order to interact with my OpenCL particle library. I hope it helps people
getting into the source, and if I'm lucky some of the experienced devs here
will give me some good criticism/suggestions now that I'm not just asking
people to stare at a bunch of code :)

http://enja.org/2011/03/01/hijacking-the-bge-for-fun-and-particles/

-- 
Ian Johnson
http://enja.org


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