[Bf-committers] splitting (off) hair
Alex Fraser
adfries at vpac.org
Wed Jun 29 01:35:03 CEST 2011
----- Original Message -----
> From: "Matt Ebb" <matt at mke3.net>
>
> > I'm reluctant to spend more time trying to fix a system that is
> > broken
> > by design (and intended for general redesign anyway) ... I would
> > rather try to separate hair code from particle code, so the two
> > systems don't interfere with each other so much.
>
>
> 100% agreed, very big +1 from me!
+1 from me too. It might be nice to do it in C++ actually, but I won't push hard for that at this point.
Alex
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