[Bf-committers] Cocoa (OSX) help for blenderplayer in OSX

Dalai Felinto dfelinto at gmail.com
Mon Jun 27 11:31:00 CEST 2011


Hello there,

since awhile ago blenderplayer (blender game engine standalone) has not
working in OSX [1]. It builds and link fine. The problem is when
blenderplayer is launched - it never gets to the main graphic loop (the
screen is white and unresponsive) [2].

I can help with tests and even debugging. But I have absolute no knowledge
in OSX/Cocoa specifically. Damien Plisson(Blender OSX maintainer) used to
help with BGE OSX issues as well but I haven't seen him in the tracker
lately. Damien if you are reading this, please come back ;)

Needless to say this is a big turn down for the game engine enthusiasts/user
base.
Thanks,
Dalai

[1] - I may be delusional here, but I remember it working fine in 2.5x
before the Python upgrade to 3.1 (back then I was deploying for OSX 10.5 but
using the darwin-8.x.i386). Some users claim it never worked in 2.5 though.
[2] -
http://projects.blender.org/tracker/index.php?func=detail&aid=26850&group_id=9&atid=306


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