[Bf-committers] A new photo format

Lars Krueger lars_e_krueger at gmx.de
Sun Jun 26 18:16:39 CEST 2011


-------- Original-Nachricht --------
> Datum: Sat, 25 Jun 2011 21:08:39 +0200
> Von: Knapp <magick.crow at gmail.com>
> An: bf-blender developers <bf-committers at blender.org>
> Betreff: Re: [Bf-committers] A new photo format

> Many times while reading these sites I have seen them mention 3d but I
> do see your point. On the other hand might these cameras be really
> good for making bump/ normal/ displacement maps of surfaces?

For that, conventionally you'd need high-res 3d info. I'm not sure if a normal map can be obtained using e.g. shape-from-shading methods exploiting the different view directions.

> One question I have is, if the 3d info in not there then how can they
> change the focus depth? It would seem to me that you could make a 3d
> image out of it just by plotting the points that are in focus as you
> go from near focus to far focus. Perhaps this is just a failure on my
> part to understand the math.

Check http://eces.colorado.edu/~pavani/Plenoptic.pdf, Slide 8. No 3D required.

-- 
Dr. Lars Krueger


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