[Bf-committers] Layer UI

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Tue Jun 14 11:31:03 CEST 2011


It's perfect that they are all on by default, my problem is with the
behavior of a "click" on such layers.

Daniel Salazar
3Developer.com



On Tue, Jun 14, 2011 at 3:24 AM, Ton Roosendaal <ton at blender.org> wrote:
> Hi,
>
> The logic is simple: this is not a layer setting itself, but a mask.
> For such buttons the default is to have all on. Same is for proxy,
> render layer mask, the group 'do not show' mask etc.
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>
> On 13 Jun, 2011, at 23:41, Daniel Salazar - 3Developer.com wrote:
>
>> There is some annoying behavior in layer UI. Normally as *everything
>> else* in blender you click on a layer and it gets enabled, disabling
>> all others, if you want to just toggle a single layer you use the
>> shift modifier. This works for scene layers, armature layers, vert
>> selection, object selection, renderlayers, etc. But when managing
>> group layer visibility there is an *exception* here clicking a layer
>> works like if you where holding shift.. resulting in 19 clicks to
>> disable all other layers, multiply this by who knows how many groups,
>> it's a LOT of clicks. What's worst is this is apparently a feature!
>> why? is it so hard to press shift if you want to toggle a single
>> layer? This seems to me like an anti-feature based on a biased
>> assumption. It removes one very desired functionality just so
>> someone(?) doesn't have to press shift?
>>
>> back to pointless clicking!
>>
>> Daniel Salazar
>> 3Developer.com
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>
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