[Bf-committers] Layer UI

Davis Sorenson davis.sorenson at gmail.com
Tue Jun 14 11:08:50 CEST 2011


I have to say that I agree with this. It also keeps the functionality more
consistent among similar UI-things.

Davis

On Tue, Jun 14, 2011 at 12:41 AM, Daniel Salazar - 3Developer.com <
zanqdo at gmail.com> wrote:

>  There is some annoying behavior in layer UI. Normally as *everything
> else* in blender you click on a layer and it gets enabled, disabling
> all others, if you want to just toggle a single layer you use the
> shift modifier. This works for scene layers, armature layers, vert
> selection, object selection, renderlayers, etc. But when managing
> group layer visibility there is an *exception* here clicking a layer
> works like if you where holding shift.. resulting in 19 clicks to
> disable all other layers, multiply this by who knows how many groups,
> it's a LOT of clicks. What's worst is this is apparently a feature!
> why? is it so hard to press shift if you want to toggle a single
> layer? This seems to me like an anti-feature based on a biased
> assumption. It removes one very desired functionality just so
> someone(?) doesn't have to press shift?
>
> back to pointless clicking!
>
> Daniel Salazar
> 3Developer.com
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