[Bf-committers] improved UV unwrapping need skilled math folks (dimensionality reduction)
Sergey Kurdakov
sergey.forum at gmail.com
Mon Jun 13 01:16:50 CEST 2011
Hi
there is a C++ library
http://web.archive.org/web/20100527144111/http://www.cs.sandia.gov/~wmbrown/drl/index.htm
(code is
http://web.archive.org/web/20100528003912/http://www.cs.sandia.gov/~wmbrown/drl/drl.tar.gzor
http://web.archive.org/web/20100528003906/http://www.cs.sandia.gov/~wmbrown/drl/drl.zipcode
is GPL v3 - from archive as I cannot access the page itself - but
anyone can, then ok )
author had contacts at his page E mail: wmbrown(_AT)sandia.gov
there is also paper with some code
http://www.roshinkp.110mb.com/RoshinKadannaPally_TermPaper.pdf
see also mentioned in this paper software:
http://people.cs.uchicago.edu/~xiaofei/LPP.html
http://homepage.tudelft.nl/19j49/Matlab_Toolbox_for_Dimensionality_Reduction.html
other possibly useful links
http://www.ceremade.dauphine.fr/~peyre/numerical-tour/tours/shapes_1_bendinginv_2d/
http://www.ceremade.dauphine.fr/~peyre/numerical-tour/tours/shapes_7_isomap/
http://books.nips.cc/papers/files/nips15/AA28.pdf
http://www.cs.cmu.edu/~abhinavg/papers/iconip_2004.pdf
Regards
Sergey
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