[Bf-committers] blender-ocio
Xavier Thomas
xavier.thomas.1980 at gmail.com
Sun Jul 31 04:34:47 CEST 2011
I guys,
I began working on using openColorIO inside blender for color management.
I laid all the ground work:
-integrate ocio sources in extern
-add a C API
-add BKE_colormanagement to manage the pipeline (init, exit, RNA helpers
...)
https://github.com/thmxv
Now should come the heavy work, ie integrating all this into the blender
pipeline.
I already placed a few call to this "back-end" into the sources but only as
a test:
- use the BKE_colormanagement into divers.c to convert 8bit srgb to 32bit
float linear (colorspace names are still hard coded tough)
- use the main API and the RNA helpers to add Display selector
(one color-managed display per wmWindow) and View selector
(one color-managed view per SpaceImage)
So basically lots of works but nothing yet to test for the end user. However
I would appreciate if other devs with more insight on the blender internal
could do a quick review to see if nothing is fundamentally broken in those
bases.
Hopefully more later.
Xavier
More information about the Bf-committers
mailing list