[Bf-committers] Syntax Highlighting & Alternate Languages
Sinan Hassani
sinan.hassani at gmail.com
Wed Jul 27 06:49:45 CEST 2011
I use GameKit and this feature would be very useful. It would also be
nice to add HLSL and Cg highlighting in addition to Lua and GLSL. Some
people are using blender2ogre plugin with GameKit and therefore use the
Blender text editor to write Ogre materials which might include both
HLSL and GLSL shaders (using Ogre unified shader mechanism). So syntax
highlighting of other languages would be very useful.
Sinan
More information about the Bf-committers
mailing list