[Bf-committers] Is alpha within Blender totally broken?

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Sun Jul 17 12:55:00 CEST 2011


What format are you using to export, png?

Daniel Salazar
3Developer.com



2011/7/17 Αντώνης Ρυακιωτάκης <kalast at gmail.com>:
> >From my little experience with color management, these issues
> sometimes have todo with not being in the right color space(linear)
> when compositing. Blender's internal as far as I have seen are not
> always consistent in this matter. Personally I've looked into parts of
> the code where compositing was done in color corrected space giving
> dark colors (More info on
> http://psy-fidelity.blogspot.com/2011/06/color-correction-revisited.html)
> and, while working on it I remember getting feedback about brightening
> as well though I can't remember the configuration that caused it.
> Since you work with exported images, my best guess is to check the
> image write functions, the final state and color space of the rendered
> result in blender and whether exporting the latter is done correctly
> with the former.
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list