[Bf-committers] Windows 2000 build please.

Mathias Panzenböck grosser.meister.morti at gmx.net
Sun Jul 17 01:05:59 CEST 2011


On 07/17/2011 12:43 AM, Michael Fox wrote:
> On 15/07/11 11:16, Blankfirstname Blanklastname wrote:
>> I'm saddened that a lot of work is done for Blender to work on BSD,
>> Linux, MAC and XP but in the process you developers left us Windows 2000 users out in the cold.
> we cannot help it that we cannot build for win2k. Blender's internals
> are not compatible with the win2k system
>> There is NOTHING WRONG with Windows 2000 and
>> conceivably there's not anything you can't do on XP that can't be done
>> on Windows 2000.
>
> You Couldn't be furthur from the truth, comparing win2k and XP is like
> comparing apples and oranges, they are vastly different internally,
> win2k is 16bit OS winXP in 32Bit, with different calls to different
> systems, may seem the same on the surface but underneith where we work,
> is 2 different worlds. Hence support for win2k was dropped
>

Are you sure you don't confuse Win2k with Win9x/Me? After all Win2k is NT based and the direct 
predecessor of XP. (2k = Win NT 5.0, XP = Win NT 5.1)

>>     Blender is suppose to be open and free and with this
>> one snafu, Blender is no longer open and free.
> yes blender is still free and open, but the doesn’t mean we are obliged
> to cater for everyone, the source is available, you are more then
> welcome to get your own builds going, and there is a whole community
> that could lend a hand
>
>>     I nor others can run a 2.58 build on our systems because of this upgrade.  Please build a Windows 2000 Optimized 32 bit.  Thanks.
> No we will not. we will not be abused or insulted to be you or any one's
> slaves we are people, volunteers, thank your lucky stars and be grateful
> that blender even exists
>


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