[Bf-committers] Keymap storage & management

Martin Poirier theeth at yahoo.com
Tue Jul 12 04:14:33 CEST 2011


It would be possible to do that too, but the way changes are tracked would have to be made smarter (to be able to track addition, modifications and deletion of keymap items, not just override of keymaps).

Martin

--- On Mon, 7/11/11, Daniel Salazar - 3Developer.com <zanqdo at gmail.com> wrote:

> From: Daniel Salazar - 3Developer.com <zanqdo at gmail.com>
> Subject: Re: [Bf-committers] Keymap storage & management
> To: "bf-blender developers" <bf-committers at blender.org>
> Received: Monday, July 11, 2011, 9:41 PM
> Why is it that the entire context
> (ie: 3D view global) needs to be
> edited to just change one or two keys? This results in
> default
> (inbuilt) key changes to blender not being propagated to
> existing
> default .blend, even when the changes don't touch the exact
> operator
> you changed.
> 
> Wouldn't it be better if you could edit just one hotkey and
> leave the
> rest default (unedited) even on the same context?
> 
> Daniel Salazar
> 3Developer.com
> 
> 
> 
> On Mon, Jul 11, 2011 at 4:57 PM, Martin Poirier <theeth at yahoo.com>
> wrote:
> > They also need to be able to remove entries from
> keymaps, not just add entries or overwrite entries.
> >
> > Martin
> >
> > --- On Mon, 7/11/11, Matt Ebb <matt at mke3.net>
> wrote:
> >
> >> From: Matt Ebb <matt at mke3.net>
> >> Subject: Re: [Bf-committers] Keymap storage &
> management
> >> To: "bf-blender developers" <bf-committers at blender.org>
> >> Received: Monday, July 11, 2011, 6:36 PM
> >> On Tue, Jul 12, 2011 at 1:51 AM, Ton
> >> Roosendaal <ton at blender.org>
> >> wrote:
> >>
> >> >
> >> > - The "Preset" map is not only to mimic other
> maps,
> >> but can be used
> >> > for cases like "2.4 power user map" or
> "Optimal Laptop
> >> map" as well.
> >> > This will be in our distros.
> >> >
> >>
> >> One note: keep in mind for these sort of presets
> to work
> >> properly, they need
> >> to encompass more than  just key bindings - they
> also
> >> need to control things
> >> like zoom and orbit styles, 'release confirm'
> setting,
> >> etc..
> >>
> >> cheers
> >>
> >> Matt
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> > _______________________________________________
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> >
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