[Bf-committers] Drivers update fail

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Sun Jul 3 17:02:33 CEST 2011


Thanks a lot! will give it a good test now

Daniel Salazar
3Developer.com



On Sun, Jul 3, 2011 at 6:00 AM, Joshua Leung <aligorith at gmail.com> wrote:
> Committed experimental tweak in Pepper - r.38059
>
> While it solves this particular issue, it does potentially open some
> other cans of worms (feature requests in disguise asking why if scene
> update works, why other scene properties don't flush on update, etc.)
> which for the record cannot be conclusively fixed with the our
> current-level of update tagging and depsgraph non-omniscience.
>
> On Sat, Jul 2, 2011 at 1:29 PM, Daniel Salazar - 3Developer.com
> <zanqdo at gmail.com> wrote:
>> This simple driver using scene's frame_current as the base of the
>> cube's location updates fine on transform (move cube and it jumps to
>> correct position) but it fails to refresh on framechange. Please fix
>> this! I guess scene update doesn't trigger drivers? this is the bare
>> basis of what should work for decent expressions. I know there are
>> workarounds to force a driver recalc on framechange but I'd think this
>> should JUST WORK
>>
>> http://www.pasteall.org/blend/7307
>>
>> cheers
>>
>> Daniel Salazar
>> 3Developer.com
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