[Bf-committers] Default Extrude Operator

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Sun Jul 3 03:58:02 CEST 2011


Default extrude operator does some craziness when dealing with edges
as seen on this video

http://www.youtube.com/watch?v=5AzRpFfWR6k

Let me change it from:
view3d.edit_mesh_extrude_move_normal

to:
view3d.edit_mesh_extrude_individual_move

The latter operator does a *global* transform on edges and a nice
normal transform on faces. I strongly believe this is best since for
faces I agree it's nice to extrude along normal.. just not on edges

what do you say?

Daniel Salazar
3Developer.com


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