[Bf-committers] Icons vs previews & huge menus

Nicholas Bishop nicholasbishop at gmail.com
Thu Jan 20 04:39:10 CET 2011


Thanks, didn't realize it has to be rendered as one or the other.
Hopefully I can drop into irc soon :)

-Nicholas

On Wed, Jan 19, 2011 at 1:28 PM, Ton Roosendaal <ton at blender.org> wrote:
> Hi,
>
> There's conflicting code in Blender now for icon & preview renders.
> Unfortunately you cannot send 2 jobs at the same time for the same
> Material or Texture, so either the large previews render or the small
> ones. This has to be balanced, or use different calls for rendering. I
> also like to see a different drawing for such menus, the size is
> frightening large (menu covers entire UI on smaller screens even). Can
> be tweaked better, or we make it part of tablet config settings.
>
> Nicholas: before you fix your part again, consult me in irc? :)
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>
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