[Bf-committers] Proposal: Blender OpenCL compositor
Sean Olson
seanolson at gmail.com
Wed Jan 12 21:35:31 CET 2011
You should probably put who you are and what your qualifications are on the
donation site as well. I stumbled on the site through a twitter link
initially and had no idea who was doing the project.
-Sean
On Wed, Jan 12, 2011 at 10:07 AM, Jeroen Bakker <j.bakker at atmind.nl> wrote:
> Hi all,
>
> The last few months I have worked hard on a the proposal of the OpenCL
> based compositor. Currently the proposal is ready that it is clear how
> the solution should work and what the impact is. As the proposal is on
> the technical level the end-user won't feel a difference, except for a
> fast tile based compositor system. In functionality it should be the same.
>
> There are 2 aspects that will be solved:
> * Tiled based compositing
> * OpenCL compositing
>
> To implement these I will introduce additional components:
> * Tiled based memory manager
> * Node (pre-)compiler
> * Configurable automatically data conversion for compositor node systems
> * OpenCL driver manager
> * OpenCL configuration screen
> * Some debug information:
> * OpenCL program, performance etc.
> * Execution tree (including data types, resolution and kernelgrouping)
> * Visualizing tiles needed for calculation of an area.
>
> And introduce several new data types
> * Kernels and KernelGroup
> * Camera data type
> * Various color data types
>
> I have put all the documents on a project-website for review. As the
> proposal is quite long and complex. (all decisions are connected with
> each other.)
> Please use bf-committers or #blendercoders to discuss the proposal also
> if something is not clear.
>
> http://ocl.atmind.nl/doku.php?id=design:proposal:compositor-redesign
>
> Cheers,
> Jeroen Bakker
> _______________________________________________
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> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
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