[Bf-committers] Fluid particles refactoring
Carsten Wartmann
cw at blenderbuch.de
Sat Feb 19 20:04:41 CET 2011
Am 19.02.2011 19:20, schrieb raulf at info.upr.edu.cu:
> Hi :)
>
>> Sounds great! I am just at particles chapter for my book an was not sure
>> to include fluid particles at all, it is (was?) quite hard to get nice
>> simulations, they tend to explode to often with no (for me) obvious
>> reason.
> That explode thing is long in the past, Jahka has improved a lo the
> stability so now is pretty easy to get nice simulations
I always use a daily build. So completely it is not past...
>> However, I have not so much real use for them until we have a mesh
>> tesselation for them. Suggestions welcome.
>
> Is on the way ;)
Great, but I guess too late for my book. So far it is usefull for such
kind of stuff: http://www.youtube.com/watch?v=U_azkgb5mXM
;-)
Carsten
--
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Homepage: http://blenderbuch.de/
Das Blender-Buch: http://blenderbuch.de/redirect.html
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