[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lusque).

Mickaël Guédon mickaelguedon at gmail.com
Thu Feb 17 12:40:27 CET 2011

Daniel, don't make the mistake to think we (at least me) don't 
understand the "WHY", and of course you are right because there was a 
problem under the hood here.

What I want to discuss is about the "HOW". This is needed yes, but HOW 
do we implement it to give it sense, without sacrificing the usability.

I'll think about it, and I'm sure I'm not the only one. If someone finds 
somehow a better implementation for this, I'm sure he will spread the 
idea soon or later :).
Mickaël Guédon | ebrain
Créatif 3D freelance : www.mickaelguedon.com
Le Blender Clan communauté francophone sur Blender : www.blenderclan.org

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