[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lusque).

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Feb 16 22:27:43 CET 2011


The reason those options are there is because they apply to the entire
shader tree. It makes perfect sense if you know how it works and actually
could lead to a better understanding. This is a great chance to explain this
in your book!

Daniel Salazar


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