[Bf-committers] Shader Conversion tool
Ρυακιωτάκης Αντώνης
kalast at gmail.com
Wed Feb 2 18:40:44 CET 2011
Hi all!
I was looking into gpu materials today and realized that shaders are
actually in a numerical byte buffer instead of a string. Making the tool to
convert between the two forms looks trivial, however I wouldn't mind if it
was available somewhere. Is there some utility in the source tree that
allows conversion or do i have to write one?
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