[Bf-committers] Shader Conversion tool

Ρυακιωτάκης Αντώνης kalast at gmail.com
Wed Feb 2 18:40:44 CET 2011


Hi all!

I was looking into gpu materials today and realized that shaders are
actually in a numerical byte buffer instead of a string. Making the tool to
convert between the two forms looks trivial, however I wouldn't mind if it
was available somewhere. Is there some utility in the source tree that
allows conversion or do i have to write one?


More information about the Bf-committers mailing list