[Bf-committers] Depsgraph proposal

Tom M letterrip at gmail.com
Fri Dec 23 10:04:10 CET 2011

On Thu, Dec 22, 2011 at 11:49 PM, Nathan Vegdahl <cessen at cessen.com> wrote:
>> For sake of simplicity I would consider to have despgraph
>> nodes be ID blocks only. It might give limitations (object ->
>> bone -> object deps), but having each ID be calculated as
>> black box has a lot of benefits with current architecture of
>> Blender data. Granularity can also be achieved by
>> cycle-solvers (detect the cycle exceptions and just call these twice).
> Or thrice, or four times, or five times...?  What about object -> bone
> -> object -> bone -> object?  Or even within the same object: loc x ->
> rot z -> scale y?

Nathan perhaps we could have an option to switch from 'auto cycle
detect' to manual number of cycle selection?


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