[Bf-committers] Bundling CUDA Kernels on all plattforms
blender at dingto.org
Sun Dec 11 19:51:19 CET 2011
Well this would not affect your 8600GT, as I said, we would bundle sm_13
kernel and above. The 8600GT needs a 1.1 kernel, which we don't support
Am 11.12.2011 19:38, schrieb Davis Sorenson:
> I have to agree with this, as compiling the kernel takes 15 or so minutes
> and nearly crashes my computer. And after that it didn't even work (It said
> it was out of memory, probably because my card is so old. It's a geforce
> On Sun, Dec 11, 2011 at 8:33 PM, Thomas Dinges<blender at dingto.org> wrote:
>> Hi everyone,
>> regarding the upcoming 2.61 release and Cycles/CUDA, some notes:
>> In my oppinion we should bundle the three CUDA render kernels (sm_13,
>> sm_20, sm_21) for Cycles on all platform (Windows, Linux, Mac OSX).
>> - People who want to use GPU/CUDA Rendering don't need any additional
>> software, otherwise they would have to install the nVidia CUDA Toolkit.
>> - Compiling kernels takes a lot of memory and time, this would be
>> eliminated by bundling as well.
>> - Release builders need to install the CUDA Toolkit
>> Apart from that I don't see any other disadvantage.
>> Sure the kernels are useless for AMD users, but the additional 230kb
>> (compressed) won't harm inside the archive I guess.
>> Brecht, any oppinion on that? :)
>> Best regards,
>> Thomas Dinges
>> Blender Developer, Artist and Musician
>> Bf-committers mailing list
>> Bf-committers at blender.org
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