[Bf-committers] Bicubic filtering for bump maps, patch + discussion

Αντώνης Ρυακιωτάκης kalast at gmail.com
Wed Dec 7 19:11:22 CET 2011

Review-ready version:



This patch adds bicubic filtering for the 3D viewport for OpenGL 3.0+ capable
GPUs. For non-capable systems it reverts to normal tap5 filter

All feedback welcome!

More information about the Bf-committers mailing list