[Bf-committers] split cycles cuda kernels from BF_NUMJOBS

Nathan Letwory nathan at letworyinteractive.com
Tue Dec 6 15:36:46 CET 2011


That's a nice trick indeed!

On Tue, Dec 6, 2011 at 2:31 PM, Brecht Van Lommel <
brechtvanlommel at pandora.be> wrote:

> I've committed a trick now so it compiles one kernel at a time,
> inserting dependencies between the kernels.
>
> Brecht.
>
> On Tue, Dec 6, 2011 at 9:54 AM, Nathan Letwory
> <nathan at letworyinteractive.com> wrote:
> > I'm not sure how easy it is to force scons building parts single-threaded
> > in-process. BF_NUMJOBS is just a way to be able to set the number of
> > threads to be used using your user-config.py. It does what -j does on
> > command-line.
> >
> > /Nathan
> >
> > On Mon, Dec 5, 2011 at 7:10 PM, Yousef Hurfoush <bat3a at msn.com> wrote:
> >
> >>
> >> usually each kernel thread needs 1.5 GB RAM, that means in case
> >> of 4 threads i need 6GB only for compiling, still there are the OS, etc.
> >> so you need at least 8GB of RAM in any machine that want to compile
> >> blender with cycles!
> >>
> >> > Per default, we only build 3 kernels though, sm_13, 20 and 21.
> >> > You can only build the one kernel for your card, that should use less
> >> > memory.
> >>
> >> that is not the case if you are building for the masses
> >>
> >> can i hard code it in SConscript ?
> >>
> >>
> >> Regards
> >> Yousef Harfoush
> >> bat3a at msn.com
> >>
> >> _______________________________________________
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> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> >
> >
> >
> > --
> > Nathan Letwory
> > Letwory Interactive
> > http://www.letworyinteractive.com
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
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-- 
Nathan Letwory
Letwory Interactive
http://www.letworyinteractive.com


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