[Bf-committers] Asking for help with patch conversion (bas-relief)

Peter K.H. Gragert pkhgragert at gmail.com
Wed Aug 24 17:42:59 CEST 2011


just added ;-)

2011/8/24 Campbell Barton <ideasman42 at gmail.com>

> patch is missing the addition of CMP_basrelief.c in
> ./source/blender/nodes/CMakeLists.txt
>
> On Wed, Aug 24, 2011 at 11:29 PM, Thomas Dinges <blender at dingto.org>
> wrote:
> > Hi,
> > I made the basic 2.5x porting (RNA+UI), any further work has to be done
> > by someone else. :)
> >
> > Regards,
> > Thomas
> >
> > Am 24.08.2011 15:26, schrieb Peter K.H. Gragert:
> >> Thomas,
> >> one problem .. CMP_basrelief.c is not under controll of SVN.
> >> How to solve this (small problem)  and maybe a cmake file has to be
> >> 'patched' too?
> >> Without this the compilation went without error message ..
> >>
> >>        Peter
> >>
> >> 2011/8/24 Peter K.H. Gragert<pkhgragert at gmail.com>
> >>
> >>> Hi Thomas,
> >>> I am using mingw and cmake ... so there may be a difference
> >>>
> >>> Because patching I have done was 'by hand' so your advice is half clear
> to
> >>> me:
> >>> Steps:
> >>> I have the following situation:
> >>> c:\blendersvn\blender  (contains my SVN trunk)
> >>> I have your patch from graphisall  starting with line: Index:
> >>> source/blender/blenkernel/BKE_node.h
> >>> last line: (more or less) +};
> >>> this file should be put where with what name? (I suppose  in
> >>> c:\blendersvn\blender as bas_relief.diff ???)
> >>> Then opening explorer and (try to find) in the SVN possibilities 'Apply
> >>> patch'?
> >>>
> >>> Indeed, that works, ... I tried yet only asking what may go wrong ...
> what
> >>> is shown seems only to be tab (\t or space) diffences ..
> >>>
> >>> I think I can go back if neede, so I will jump into the deep water ;-)
> >>>
> >>>
> >>> Peter
> >>>
> >>> 2011/8/24 Thomas Dinges<blender at dingto.org>
> >>>
> >>>> Hi Peter,
> >>>> yes the node file causes compile errors here on msvc.
> >>>> Just make right click on your working in the explorer>  Working Copy>
> >>>> Apply Patch. Then patch all.
> >>>>
> >>>> Regards,
> >>>> Thomas
> >>>>
> >>>> Am 24.08.2011 14:44, schrieb Peter K.H. Gragert:
> >>>>> Hallo Thomas,
> >>>>> Im pasteall link steht, das es noch nicht funktioniert ...  (Fehler
> oder
> >>>>> geht es schon?)
> >>>>> Was die Artikel erzaehlen sieht sehr gut aus.
> >>>>>
> >>>>> Als (gewesener) Mathematiker sollte ich evtl. helfen koennen ...
> >>>> Probleme zu
> >>>>> loesen?
> >>>>>
> >>>>> Was sollte man benutzen um das 'patch' ausfuehren zu lassen, hab im
> >>>> Moment
> >>>>> (nur) SVN-Tortoise ..
> >>>>>
> >>>>> Gruss
> >>>>>           Peter
> >>>>>
> >>>>> 2011/8/24 Thomas Dinges<blender at dingto.org>
> >>>>>
> >>>>>> Wrong link: Here is the correct one:
> >>>> http://www.pasteall.org/24255/diff
> >>>>>> Am 24.08.2011 11:35, schrieb Thomas Dinges:
> >>>>>>> Working on it... :)
> >>>>>>> Will get back to you.
> >>>>>>>
> >>>>>>> Am 24.08.2011 10:41, schrieb Vilem Novak:
> >>>>>>>> Hello,
> >>>>>>>> several years ago I developed a new compositing node - bas relief.
> >>>>>>>> I am frequently contacted from people who are asking for builds of
> >>>> this
> >>>>>> patch, since it's so far probably still the only free and working
> >>>>>> implementation of the algorithm.
> >>>>>>>> Currently, I didn't build blender for a long time and I have no
> clue
> >>>> how
> >>>>>> to convert a 2.49 node to a 2.5 node,
> >>>>>>>> and don't even have internet connection on my working machine, so
> >>>>>> getting dependencies e.t.c. working is very hard.
> >>>>>>>> Is there anybody on the list who would be willing to help with
> >>>>>> converting/building the old patch? Probably it would just need some
> >>>> standard
> >>>>>> RNA-fying process.
> >>>>>>>> here is all the info and the patch:
> >>>>>>>>
> >>>>
> http://wiki.blender.org/index.php/Doc:Reference/Windows/Nodes/Composite_Nodes#Bas_relief
> >>>>>>>> here are some sample outputs:
> >>>>>>>> http://plant.ffa.vutbr.cz/~novak/ContemporaryGods.htm
> >>>>>>>>
> >>>>>>>> Thanks
> >>>>>>>> Vilem
> >>>>>>>> _______________________________________________
> >>>>>>>> Bf-committers mailing list
> >>>>>>>> Bf-committers at blender.org
> >>>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>>> --
> >>>>>> Thomas Dinges
> >>>>>> Blender Developer, Artist and Musician
> >>>>>>
> >>>>>> www.dingto.org
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> Bf-committers mailing list
> >>>>>> Bf-committers at blender.org
> >>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>>>
> >>>>> _______________________________________________
> >>>>> Bf-committers mailing list
> >>>>> Bf-committers at blender.org
> >>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>
> >>>> --
> >>>> Thomas Dinges
> >>>> Blender Developer, Artist and Musician
> >>>>
> >>>> www.dingto.org
> >>>>
> >>>> _______________________________________________
> >>>> Bf-committers mailing list
> >>>> Bf-committers at blender.org
> >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>
> >>>
> >> _______________________________________________
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> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >
> > --
> > Thomas Dinges
> > Blender Developer, Artist and Musician
> >
> > www.dingto.org
> >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
>
>
> --
> - Campbell
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